Campus Outreach Conference Web App

Campus Outreach Conference Web App

This mobile-first web app served as the digital hub for a 900-person event, consolidating schedules, maps, and resources into a single user-friendly platform⁠, which enhanced the experience of the attendees.

CONYC 2022 web app screenshots
Screenshots of the app when reused in 2022
Year & Duration
2021 for 3 months
Role
Product Designer, Strategy, Development
Stack
Webflow, Figma, Markup.io, Adobe CC

Introduction

Each year, Campus Outreach hosts a large conference for 900 students and staff where they provide a mobile app to create a seamless attendee experience. The app serves as the central hub for accessing schedules, maps, and other essential resources.

In 2021, I was tasked with developing the app under new constraints while maintaining its quality and user experience. This challenge presented an opportunity for me to redesign the app.

My Role

I led this project from design through development, working closely with the conference director and collaborating with staff members to gather information and receive feedback before launch.

Although I had complete responsibility and decision-making authority for this app, this case study will focus primarily on the design process.

The Problem

We used to hire a developer to build our conference app for under $1,000, but that wasn't an option anymore in 2021. After exploring different solutions, I suggested using Webflow, as we already had a subscription. This would save us money, but it meant sacrificing features like offline mode and push notifications. The conference director agreed it was worth the trade-off.

Now that we have full control over the web app's design in Webflow, let's examine the previous app and identify opportunities for improvement.

Evaluating the previous app design

CONYC 2019 App - Home page screenshotCONYC 2019 App - Schedule page screenshotCONYC 2019 App - Free day screenshotCONYC 2019 App - Resources screenshot

Evaluation summary

Problem #1

Poor visual design

The old app lacked visual appeal, featuring a dense text layout, minimal visual hierarchy, and few images showing people or activities, making the content difficult to scan and unappealing to users.

Problem #2

No relevancy

Upon opening the app, users encounter non-essential content rather than the most important and frequently needed information. Users may miss important events or resources and spend extra time finding frequently accessed content.

Strength #1

Clean navigation

The bottom toolbar effectively organizes content into clear categories, making it simple for users to locate what they need.

Strength #2

Clear schedule layout and categorization

The schedule page presents events in a clean, logical layout and includes helpful tabs for filtering events by category.

UX research

After reviewing feedback responses from previous years, I identified both helpful existing features and desired improvements for the app.

Useful FeaturesWishlist
  • Schedule / Agenda
  • Curated list of local restaurants and things to do, to enhance the free-time experience for attendees
  • “Display the next upcoming event more clearly“
  • “Speaker bios on the app with photos”

Defining the Problem ✨

How might we redesign the app for a better user experience?

Goals

Highlight important content

To display the most important and relevant content on the home page, allowing users to access frequently needed information without extra navigation steps.

A delightful experience

Create a more personal experience through a refreshed visual design and additional imagery

Business Goal

Operational efficiency

To streamline internal operations by designing a reusable app template with modular components for future conferences

Process

Early designs

I created wireframes to restructure the layouts for better readability and user experience.

Home tab

CONYC App Redesign - Home Wireframe

Schedule tab

CONYC App Redesign - Schedule Wireframe

Prototyping & Final Designs

Since I was working alone and needed to get this built quickly and start the development process, I skipped creating wireframes for the other pages and started making prototypes.

Home tab

CONYC App Redesign Prototype - Home

Maps page

CONYC App Redesign Prototype - Map

Schedule tab

CONYC App Redesign Prototype - Schedule

Event page

CONYC App Redesign Prototype - Event

Suggested local places

CONYC App Redesign Prototype - Food

Design system

CONYC App Redesign Protype - Components

Impact

User feedback

The web app was extremely well-received, praised for its usability, aesthetics, and functionality, with only minor, actionable suggestions. It significantly enhanced attendees' overall experience.

Ease of use & navigation: attendees consistently found it intuitive and well-organized.

“Super helpful and easy to navigate”
“Always had the info I was looking for”

Centralized information: Attendees appreciated having everything in one place

“So clear and everything in one place”

Positive experience: Many said it enhanced their overall conference experience

“Amazing!”, “10/10”, “Perfect”, “UNREAL!!! So good”
“Well done! Run it back”

Saved time and money

Since the app was designed as a scalable template for future use, it saved the organization time, energy, and money in the next few years.

Learnings

  • Simple, responsive web apps can deliver high value when well-designed
  • Planning for reusability is crucial for long-term success

Future

The app was a success, but we've got some ideas for making it even better.

Detailed feedback plan

Gather more specific feedback to help us fine-tune the design in meaningful ways in the future.

Bring back useful features

Features like push notifications and personalized agendas would enhance the app's usefulness, but these are currently beyond our budget and platform capabilities. To implement these features, the organization would need to increase funding and adopt a different technical solution.